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Unit 1 Reflection

  • Writer: Brittania Whittick
    Brittania Whittick
  • Sep 17, 2021
  • 1 min read

A fresh new school year with Game Design! This unit we went over a couple topics such as career paths, game history, and Industry ethics and the importance of ratings systems. It was interesting to learn about the rating systems and how intricate it all is. I didn't think there were so many different game rating types! I was only familiar with E, E10+, M/MA, T, RP, and NR. We learned about early games, and their significance today. Its always so cool to see how much we as humans have progressed in entertainment. Since the beginning of time, people have created games in order to pass the time. Which I believe is never time wasted, but time well spent. We learned more about career paths, and the sort of hierarchy of the game positions. It's really eye opening and puts into perspective how much work and time goes into producing games with a team. For our second big assignment, we had to find a game that we knew well, and create a family tree showing the history of the chosen game and which games influenced it. Below is my graphic for the assignment.




Summary

  • Year lll Game Design

  • Game Position Hierarchy

  • Rating Systems & Ethics

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