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Welcome to My Blog!

This is my blog! feel free to view my posts and learn about what skills I have learned over the past months. Below are a few quick links to get to the different topics that I go over on this blog!

 

"The Views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools."

  • Writer: Brittania Whittick
    Brittania Whittick
  • Aug 4, 2020
  • 1 min read

Updated: Oct 12, 2020

I'm finished up with my first year of Gaming Design and I am going into DDAII for my sophomore year. This year I hope to get more comfortable with 3D Modeling, and to learn about how different and similar 3D and 2D art can be. Last year in DDA I learned how to animate with 2D objects, learned different camera angles, and a little about 3D Modeling. This year I want to refresh my memory and to learn how to set the mood with 3D art with lighting, other than with regular white light. I would also like to learn how to make Buildings, People, and landscapes with 3D Modeling programs!


NOT MY WORK! :)

Summary:

  • DDAII!

  • 3D Modeling

  • 2D Art

  • Writer: Brittania Whittick
    Brittania Whittick
  • Jul 23, 2020
  • 1 min read

I am continuing to create in 3DCoat, and I have looked back though some tutorials on rendering. I wanted to try to build a cave by solely relying on my memory. During this process I started to think about how caves would look; a hollow inside that consists of jagged and uneven walls, curving into the flat-ish ground.


The Beginning

I first started out with 3 cones(below) and another very flat cone for the ground. Following a tutorial I learned how to pull out bits of the cones and shaped them to my liking. I started scraping away at the cones and went ahead at making a whole in the largest cone.



The Outcome

Overall I am proud of this piece and I want to continue to increase my skills on rendering and sculpting.


Tutorial:


Summary

  • Sculpting!

  • 3DCoat

  • Caves


  • Writer: Brittania Whittick
    Brittania Whittick
  • Jun 29, 2020
  • 1 min read

It's summer and I have been practicing with 3D modeling. I downloaded 3DCoat to practice some more with making inanimate objects like food and tools. My first step in this process was by going on Youtube and looking up some tutorials on the software. The most helpful video I found early on was a live stream from a few years ago, that went over the basic tips and tricks of the app. Sooner or later I caught on and decided to create a cake. This is caused me to experiment with sculpting tools such as smoothing, building, pinching, scraping, and so on. I tried using smoothing and building to make the frosting.


Links here:


Summary:

  • Birthday cake

  • 3D Modeling

  • 3DCoat

WIP: *Work In Progress*

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